One of the industry’s worst-kept secrets, a remake of 2000’s Resident Evil Code: Veronica, was finally revealed during 2026’s Summer Game Fest. The four-minute-long Resident Evil Veronica trailer walked us through the perspective of a silent and mysterious character in a gloomy apartment, who’s eventually revealed to be Claire Redfield.
Since this trailer takes place entirely in first-person perspective, many players assumed that Resident Evil Veronica is a first-person game, similar to RE 7, Village, and even Requiem (which also features a third-person perspective). However, that is not true.
Simply put, yes, you can play Resident Evil Veronica in third-person perspective. In a recent Q&A session, the game’s producer Yoshiaki Hirabayashi confirmed that while parts of the trailer were in first-person, the full game is only playable from a third-person perspective.
As notable RE leaker Duskgolem points out, the scene from the trailer may be completely different in the full game, or may not be there at all.
The reveal trailer was deliberately misleading to create tension and keep players guessing until the big reveal at the end. This isn’t the first time Capcom has pulled such a cheeky move in a RE reveal trailer. Resident Evil 2 remake’s reveal teaser kicks off from the perspective of a mouse, which eventually transitions to show a young Leon Kennedy’s face.
While many fans would be happy to learn that RE Veronica is not radically changing the experience from the original, this direction raises one question: Will it eventually get an optional first-person mode?
Will Resident Evil Veronica get a first-person mode?
While nothing has been confirmed yet, an optional first-person mode in Resident Evil Veronica wouldn’t be too far-fetched, especially given Capcom’s history with it. As mentioned above, with RE Requiem, Capcom decided to have its cake and eat it too, adding first- and third-person modes for both protagonists to provide a perfect blend of horror and action.
Likewise, at launch, RE Village was only playable in first-person, but later received a third-person mode via a paid DLC. Capcom may take a similar approach with this upcoming RE remake.
As for why, there’s no first-person mode at launch, it’s a mystery. Having two camera modes greatly increases production time as developers need to add new animations, make changes to level design, and so forth.
Resident Evil Code: Veronica is primarily an action game with horror elements, and it seems Capcom decided that the original’s third-person perspective is more suited to the remake’s vision. Hirabayashi-san also confirmed that RE Veronica’s over-the-shoulder camera angle functions similarly to 2019’s RE 2 remake. It’s being developed by RE 2 and 4’s remake team.
Like those remakes, there will be story changes in Resident Evil Veronica, possibly the most so far in any RE remake. No scenes will be cut from the original, but players can expect improvements to characters and certain narrative beats.