Excited then? I am. The Xbox 360 looks like packing a serious punch, with powerful processors, snappier design and - to the delight of any gaming widow/ers - a lack of wires. Throw in the updates to Live, the customisation facility and the myriad playback options and you have a piece of kit that will have tech-heads drooling. And it should be released globally this year. One-nil to Microsoft then. But, one vital ingredient is missing at the moment - the games.
The vast majority of purchasers won't be buying 360 to access an online marketplace or message centre - they'll be wanting to compete online in Halo 3 or role play though Fable 2. At the moment we haven't seen too much of the games themselves and there isn't a massive amount of footage around.
The list of developers and publishers signed up is impressive, but can they deliver? Will there be the equivalent of a Super Mario 64 - a launch title that expands and redefines what we should expect from interactive entertainment. We'll find out at E3 next week, which will show whether the games can match up to the undoubted prowess of the technology. The fun starts here.