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Technology
Paul Tassi, Contributor

‘Borderlands 3’ Reveals Bloody Harvest 2020 Details, Arriving With Big Zane Buffs

Bloody Harvest returns today in Borderlands 3, which was the game’s first holiday event after launch last year. There do not appear to be a ton of changes to the actual mechanics of it, you’ll go through the map and fight enemies infected with ghosts for a chance at event-specific loot, but it does arrives with some buffs to both that loot, the terror anointments and then also, a ton of Zane buffs arriving in this patch.

So, what’s changing? There’s a good amount to go through.

Bloody Harvest Loot Changes:

Fearmonger – More bullets per shot per terror level, more damage

Stalker – More damage

Ghast Call Grenade – More damage (I loved this damn grenade, excited to get a level 65 one with anointments).

Terror damage and fire rate anointment – More damage

Terror bonus cryo damage anointment – 50% increased to 75%

Terror reflect bullets anointment – More damage

Terror Amara Phasegrasp anointment – More damage

Terror FL4K Attack Command anointment – More damage

Terror Moze reload nova anointment – More damage

I am frankly not that wild to see Terror return as a fixture of this event, given that I think centering an event around anointments and weapons that effectively only function during this event is not great. I didn’t like it last year and I wish there were more changes than just buffs to terror-based guns and anoints. But we’ll see how it goes.

Weapon Buffs:

Dahl Burst weapons – Increased fire rate for all non-legendary AR, SMGs and Pistols

Lasersploder – Increased damage scaling and magazine size

Conference Call – Initial target now hit with extra projectiles

Maggie – More damage

Psycho Stabber – More melee damage

Masterwork Crossbow – More damage

Zane Buffs:

Cold Bore – Massively buffed damage because it only applies to first shot of the weapon when swapped to. Supposed to be use for small mag guns (Hellwalker, anyone?), snipers, etc.

Duct Tape – Grenade cooldown reduced by half so you can spam those more frequently.

Like a Ghost – Increased chance to ignore bullets, increased the bonus for active action skills.

Trick of the Light – Increased damage bonus

Best Served Cold – More damage from cryo novas

Frutility Belt – More damage reduction

Anti-Freeze Class Mod – More movement speed when taking cryo damage

Conductor Class Mod – More damage

Executor Class Mod – More damage

Techspert Class Mod – More chance for SNTNL to recharge instantly

While I really like the class mod changes here, I don’t think this solves the fundamental problem with Zane that literally every class mod remains worse than Seein’ Dead. That should just be the last node in his blue tree, and it would instantly make Zane class mod selection much more diverse.

Anyway, this should all be live later today, and I’m looking forward to trying out buffed Zane especially to see how that goes. See you out there.

Follow me on TwitterYouTube and Instagram. Pick up my sci-fi novels Herokiller and Herokiller 2, and read my first series, The Earthborn Trilogy, which is also on audiobook.

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