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The Guardian - UK
The Guardian - UK
Technology
Keith Stuart

Blizzard exorcises Ghost

In a not altogether unexpected move, Blizzard has announced that it will be indefinitely postponing work on its long-delayed action adventure title, Starcraft: Ghost. Meanwhile, the company will be, "evaluating opportunities for utilizing the additional power of the new and upcoming console systems" according to a press release sent out on Friday. Also from the release comes this cryptic statement:



"In the months ahead, Blizzard will further evaluate the next-gen console technology and determine the best plan of action for offering a StarCraft console-gaming experience that meets the company's expectations and those of its players."



There is a suggestion that the company remains unimpressed with the game as it stands, even after moving development from Nihilistic Software to Swingin' Ape Studios. Indeed, Blizzard's VP of business operations, Paul Sams, voiced his dissatisfaction with Ghost in an interview with Gamesindustry.biz last year.

The many delays in development (production originally began in 2001), the rumoured bust-ups and re-builds, and the limbo-like status of the project put it up there with the likes of Duke Nukem Forever and Nightmare Creatures 3 as a game that will not die... but also cannot live...

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