Nearly a year has passed since the last StarCraft 2 update dropped, and Blizzard is back now with another – and this one packs quite a punch.
In case you're out of the loop, StarCraft 2 just got a new patch – and it fundamentally changes the 2010 real-time strategy gem from the ground up. As per the official notes on Blizzard's website, the update primarily focuses on "extending the early and mid-game experience, allowing players to remain competitive on one to three bases for longer periods." And, oh boy, does it do just that… and more, too.
"We've introduced changes to make non-warped Gateway play a more viable path," Blizzard continues, "while also increasing overall strategic diversity across all three races." There are also, of course, plenty of quality-of-life improvements in place "to enhance the overall player experience."
So, what makes this StarCraft 2 update such a big deal? Well, most notably, it reduces the starting workers from twelve to eight.
StarCraft II 5.0.16 PTR Patch Notes from r/starcraft
This opens up the potential for new opening strategies, just as the old swap from six to 12 with Legacy of the Void did.
The Warpgate tweaks are wild as well, with research tech now in the Cybernetics Core rather than the Gateway. Warpgate Research now speeds up Gateway unit production time by 35%, though – at the cost of 50 Gas and Minerals. Thankfully, the Warp-in Time has also decreased to three seconds (from 3.6s and 11.4s).
Other adjustments include changes to default minerals, reduced supply from base buildings, and a plethora – I mean a LOT – of bug fixes.
Unsurprisingly, the community is losing it over patch 5.0.16, taking to forums like Reddit to discuss it. Many fans aren't even convinced it's real, it's that mind-boggling. "I thought it was April Fool's," as one person writes. Another jokes, "StarCraft 3."
My personal favorite sums the situation up nicely: "Wtf is happening?" Indeed, anon. Indeed.
Overall, I'd say most players are at least excited, with some describing the update as bringing "absolutely groundbreaking changes and amazing QoL." And, understandably, they're shocked.
As one fan puts it, "I started playing in 2020, I saw nothing even coming close to how wild these changes are." Blizzard has managed to blow all of our minds, eh?
Here's hoping that the new StarCraft update doesn't prove too chaotic a change, and fans adapt to what might just stand as the RTS game's most notable patch in a long time.