
M433 is one of the first assault rifles you can use in Battlefield 6, making it a frequent pick. Because assault rifles are signature weapons for the Assault class, they get faster draw times and better sprint recovery – something you can take advantage of when making an M433 loadout.
Here’s the best M433 loadout in Battlefield 6, including attachments, gadgets, and more.
The best M433 loadout in BF6
Best M433 build

The M433 assault rifle and M4A1 carbine share the same damage values. While the M433 may not have the same fire rate and mobility as the M4A1, it compensates for that with higher control and muzzle velocity. You might have to step back and play a bit more carefully to make the most out of your shots, as it’s not as effective in CQC due to lower ADS and reload speed.
Here are the best attachments for M433 in Battlefield 6:
| Slot | Attachment |
|---|---|
| Muzzle | Compensated Brake (20P) |
| Barrel | 18.9″ Prototype (15P) |
| Underbarrel | Stippled Stubby (35P) |
| Magazine | 36RND Magazine (15P) |
| Ammunition | FMJ (5P) |
| Scope | Mini Flex 1.00x (10P) |
The best barrel for the M433 is by far the 18.9″ Prototype, as it increases muzzle velocity to 837m/s, and you don’t really need hip-fire or mobility from other barrels. You could build the M433 for close-range hip-fire, but it’s much harder to take advantage of, especially when the M87A1 shotgun exists.
The combination of the Compensated Brake and Stippled Stubby feels the most consistent compared to other muzzles and grips. Compensated Brake minimizes recoil build-up and improves recoil recovery, making the weapon feel smoother. Stippled Stubby slightly improves ADS speed and significantly reduces recoil. This comes at the cost of accuracy when moving while ADS, so try not to move much when firing. You could also swap Compensated Brake for the Standard Suppressor. It reduces the range where you are spotted on the minimap when firing, but you lose the recoil benefits from the Compensated Brake.
The last core element of this build is a larger, 36-round magazine. Base 30 rounds are often not enough to fight more than one enemy, but 36 feels just enough to consistently secure two kills before reloading. If you feel like 30 is enough, you could invest points into Polymer Case ammunition or Magwell Flare.
The Match Trigger only improves performance when the weapon is in semi-auto, so you won’t need it unless you prefer firing assault rifles in semi-auto.
The scope is a personal preference. Mini Flex 1.00x provides a clear picture and has way less visual recoil compared to something like the ST Prisim 2.50X. The default SU-123 1.25X holographic sight is good, too.
Best M433 gadgets and throwable

Because M433 is an assault rifle, it’s a better choice to run it on the Assault class to get increased draw speed as well as better sprint recovery.
Here’s the best Assault class loadout to run with M433:
- Training path: Frontliner
- Gadget one: M87A1 shotgun
- Gadget two: Deploy Beacon
- Throwable: Frag grenade
Assault class can run a second primary weapon as a gadget, and the M87A1 is an obvious choice. Not only do you get weapons for both mid and close range, but the shotgun on its own is extremely oppressive, especially if you get a couple of attachments for it.
In Battlefield 6, the Assault class carries the Deploy Beacon as opposed to Recon. Deploy Beacon is a must-have to bring your squad closer to the action, and it gives everyone an Adrenaline effect for two seconds when paired with the Frontliner training path.
The main downside is that both the Deploy Beacon gadget and Frontliner training path are locked behind Assault challenges that are a little bit annoying to complete. While you’re grinding the challenge, you can use the Breacher training path paired with the M320A1 HE high-explosive launcher to deal chip damage and clear rooms.
For the throwable, it’s mainly the dealer’s choice. Since the Assault class doesn’t have smokes, you’re stuck with flashes, stuns, or frags. Flashes and stuns need more precision to take advantage of, while you can simply throw a frag where the enemy is hiding to force them out or deal damage.