
The release of Borderlands 4 on PC has been rough for most players. If you’re looking for the best graphics settings for PC, here’s everything you need to know.
Borderlands 4 is the latest entry in IN 2K Games’ beloved looter-shooter franchise, built on Unreal Engine 5. However, the performance on PC, at least at launch, has been terrible. Due to this, the game has received countless negative reviews on Steam.
Even when I first launched the game on PC, I faced massive stuttering issues, but I managed to find a workaround to stabilize the framerates and have a smoother experience. I have listed all the graphics settings that I am using below.
Note: My system has an RTX 3060Ti, 32GB of DDR4 RAM (3200MHz), and a Ryzen 5 3600. Make sure your PC meets the system requirements.
Best Borderlands 4 PC graphics settings
Basic
- Display Mode: Windowed Fullscreen
- Resolution: Your monitor’s native resolution (1920×1080 in my case)
- Display Stats: None
- Limit Frame Rate: Off
- Custom FPS Limit: Off
- Vertical Sync: Off
- Field of View: 110
- Vehicle Field of View: 100

Advanced
General
- Graphics Preset: Medium
- Auto-Detect Graphics Preset: Run Auto-Detect
- Anti-Aliasing: Enabled
Resolution Scaling
- Upscaling Method: FSR
- Upscaling Quality: Quality
- Spatial Upscaling Quality: Disabled
- Scene Capture Quality: High or Full Resolution
- Frame Generation: On
Environment
- HLOD Loading Range: Medium
- Geometry Quality: Medium
- Texture Quality: Medium
- Texture Streaming Speed: Medium
- Anisotropic Filtering Quality: x4
- Foliage Density: Medium
- Volumetric Fog: Low
- Volumetric Cloud: Low
- Shadow Quality: Low
- Directional Shadow Quality: Low
- Volumetric Cloud Shadows: Disabled
- Lighting Quality: Low
- Reflections Quality: Low
- Shading Quality: Low
Post-Processing
- Post-Process Quality: Medium
- Motion Blur Amount: 0
- Motion Blur Quality: Off
Yes, I chose FSR as the upscaling method despite having an RTX card simply because all the other methods failed to get me stable frames per second. With FSR turned on, I kept Frame Generation on. There’s some input lag, but considering it’s a PvE experience, it’s manageable.

On top of that, I didn’t lose out on much quality, so that’s a plus point for me. I could enjoy (seemingly) higher frames while keeping the quality intact, and get high-quality screenshots for the guides I am writing.
For performance, you can check the image above. FSR showed I was getting double the frames, when in reality, it hovered somewhere between 25 and 55 frames per second, depending on the location, whether my Vault Hunter was inside the base or outside completing missions or exploring. If your system is similar to mine, you could give these settings a try.