
DICE has officially confirmed that Battlefield 6 Season 1 will launch with the update 1.1.1.0 on Oct. 28. The patch will launch at 4am CT, followed by the full release of Season 1 content at 10am CT.
This new Battlefield 6 update is the game’s first big update, bringing refinements to player movement, weapon balance, visibility, and audio immersion. You can continue playing as usual during the gap, but seasonal rewards, the battle pass, and new progression systems won’t activate until the second rollout goes live.
Here’s a complete rundown of BF6 Season 1 patch notes.
Full Battlefield 6 Season 1 patch notes
Movement, weapon handling, and graphic fixes
Battlefield 6 update 1.1.1.0 brings significant reworks to core movement to make it feel more fluid and responsive. Issues such as awkward vaulting and inconsistent landing physics have been fixed, which means you can now expect faster stance changes, more accurate landings, and fewer “bouncing” glitches when hitting the ground or respawning.

Weapon handling has undergone major revisions as well, with values adjusted to better reflect each gun’s intended performance. Accuracy now stabilizes more reliably after sprinting to make firefights feel fairer and more predictable. Snipers have also been rebalanced.
Lighting and visibility have received special attention, too. Interior brightness transitions are now smoother, fog and smoke no longer linger excessively, and overall exposure has been fine-tuned for clearer contrast across maps. The audio has been reworked, and it now adds a new explosion realism, vehicle acoustics, and weapon tuning.
Gameplay fixes
From movement to animation syncing, DICE has addressed dozens of player concerns. Character hitboxes have been adjusted to match visual models more accurately. The update also fixes clipping issues, ladder camera jitter, and several annoying bugs tied to prone, melee, and vault actions.
Animation precision has been polished, and players now perform takedowns, landings, and revives with cleaner transitions and fewer visual hiccups. Even issues like characters briefly disappearing during respawns or grenade throws appearing misaligned have been ironed out as well.
Vehicle, gadget, and weapon adjustments
Vehicle operators now have improved haptic feedback when switching armaments, along with smoother animations and interaction syncs in tanks and jets. First-person visual issues with gadgets like the MAS 148 Glaive and Defibrillator have been resolved.
Weapons also see a comprehensive rebalance. Automatic rifles handle bursts more consistently, sniper rifles behave more logically across classes, and suppressor attachment costs have been standardized. Even heavy tools like the sledgehammer now perform with predictable damage values across destructible environments.
Map and mode updates
Multiplayer maps, such as Mirak Valley, Siege of Cairo, Liberation Peak, New Sobek City, and Manhattan Bridge, have all received targeted bug fixes to improve spawn logic, objective placement, and visual consistency.

Destruction effects have been toned for better visibility, with optimized exposures between open and enclosed areas. Conquest, Rush, and Escalation modes benefit from stability tweaks that eliminate clipping, animation loops, and unintended spawning behaviors.
Smarter UI, better HUD, and new player options
On the interface side, there are new markers for weapons, gadgets, and attachments, updated gadget previews, and short demonstration clips showing how each tool functions in combat. UI text inconsistencies have been addressed, as have formatting issues on ultrawide displays.
Players flying helicopters or jets get new Flick Look binding options for extra control flexibility, while visual borders and transparency errors linked to certain aspect ratios have been fixed.
Better audio and sound design
With this update, you’ll now hear sharper projectile flybys, richer explosion detail, balanced weapon mixes, and reactive haptic feedback across interactions like vaulting, swimming, and mounting MGs. Footsteps, vehicle collisions, and environmental ambiance, especially on large maps like Siege of Cairo, now blend more naturally.
Ambient menu sounds and challenge tab cues have even been reworked for consistency. Combined with controller radio chatter and balanced weapon acoustics, these improvements help Battlefield 6 sound as intense as it feels.
For more details about the update, you can check their official patch notes post on X. In the meantime, do check out the best loadouts in Battlefield 6, which include assault rifles, SMGs, and snipers. And if you’re looking to optimize the game after the new update, you can head to our best BF6 settings guide.