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Dot Esports
Shreyansh Katsura

All Silent Hill: Townfall PS5 Pro graphics modes and features explained

Silent Hill: Townfall is shaping up to be one of the best-looking games of 2026. From lifelike buildings to immaculate lighting that brings its gloomy interiors to life, all of which is topped off by absolutely dread-inducing neon red piercing the unnatural fog that envelops St. Amelia.

​Put simply, Silent Hill: Townfall looks gorgeous. However, like Silent Hill f, it’s built on Unreal Engine 5. Although Silent Hill f was surprisingly well-optimized on consoles, most UE5 games tend to suffer from performance and optimization issues, regardless of platform.

Silent Hill: Townfall features a 30fps graphics mode and 60fps performance mode on PS5 Pro. Unfortunately, there’s no mention of targeted resolution for either mode, nor is there a 40 fps mode that is becoming increasingly common (and popular) among PlayStation’s first- and second-party titles. That said, you can look forward to a plethora of PS5 Pro exclusive features.

Quick Summary

  • Silent Hill: Townfall on PS5 Pro features a graphics mode and a performance mode.
  • It supports ray tracing.
  • It has ultra-wide support.
  • It utilizes DualSense features such as Haptics Feedback and Gryoscope.

All Silent Hill: Townfall PS5 Pro features explained

gloomy, fog enveloped street of St. Amelia
Image via Konami

On PS5 Pro, Silent Hill: Townfall supports ultra-wide angles. It uses a 2.35:1 aspect ratio to provide a cinematic experience. Ray tracing is enabled in both the regular world and the Otherworld, though its extent is currently unclear.

​It’s also unclear whether ray tracing is enabled in both quality and performance modes or only the former.

​Fortunately, on both PS5 and PS5 Pro, Silent Hill: Townfall utilizes the DualSense controller’s Haptics feedback and gyroscope, both of which were noticeably underutilized in Silent Hill 2 remake and Silent Hill f.

Simon sweating and anxious after waking up in St. Amelia.
Image via Konami.

​Haptics add more intensity to combat. Smashing a wooden plank on an enemy should feel crunchier, compared to past titles. Gyroscope is used for certain controls and should make them more tactile.

​The CRTV is a vital gameplay tool in Silent Hill: Townfall, and with motion controls enabled, you’ll need to physically move and twist the controller to tune into various radio signals.

​Interestingly, firearms also support motion controls. To add an extra layer of tension, you can move the controller to aim and land your shots.

FAQs

Is Silent Hill: Townfall coming to Xbox?

No, Silent Hill: Townfall is a PS5 console exclusive.

Does Silent Hill: Townfall support ray tracing on PS5?

Yes, Silent Hill: Townfall supports ray tracing on PS5 Pro.


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