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Destructoid
Arka Sarkar

All relics and how they work in Super Fantasy Kingdom

Super Fantasy Kingdom has plenty of relics for you to equip your units with to make them more powerful.

When equipped, relics trigger special effects on units. Naturally, every unit benefits from a certain kind of relic, but there are generic options available as well. This guide will provide you with information about all the relics that are currently available in Super Fantasy Kingdom.

Complete Super Fantasy Kingdom relics list

The following table has all the required information surrounding the relics that you can obtain.

Relic Effect Requirements
Acid -10% Physical Defense for each stack of Poison ghost
Bloody Knife Hitting a Bleeding Target with Poison applies one stack of poison Leechmother
Burning Book Increase the duration of Burn by 5s Jester
Conductor Hitting wet targets with an Electric attack applies shock to surrounding targets Runescribe
Dice First reroll per day is free Djinn
Eagle Eye +30% Damage against Stunned Cyclops
Eclipse Increase the duration of Fear by 2s Skeleton
Fire in a Bottle Burn targets in a 20m radius whenever it breaks Jailer
Frost Arrows Ranged Damage applies Freeze Halfling
Gas Cloud Burning also ignites all Poison stacks for 100% damage Dinosaur
Heavenly Harp +30% Area for Holy attacks Selene
Holy Light +100% Holy against Taunted Swordsman
Holy Water Holy also applies wet Monk
Hourglass -20% for Dark attacks Lich
Hungry Shield +25 % damage for 5s when blocking an attack Knight
Knock Knock +50% Knockback Satyr
Lacerate Bleeding also reduces movement speed by 20% Werewolf
Magic Beans +30% area for Plant attacks Dryad
Metal Arrows +1 max hit for applicable Ranged damage Crossbowman
Metal Mage +30% damage for Magic with shield Knight
Mug of Joy First boost per day is Free Marksman
Necronomicon +50 % damage for Minions Deathpriest
Sleep Powder Sleep all in a 3m radius whenever a dies Shaman
Staff of Life +1 to Rejuvenation Treant
Thorny Whip Applying Stun to a target with Weakness causes 25 Selene
Trap Increase the duration of Freeze by 2s Lizard
Viper's Kiss Poison also reduces movement by 20% Gremlin
Wrench -25% cooldown for all tanks N/A
Armor +10 Health N/A
Bow +1 damage for Ranged N/A
Cloak +10 % Magic Defense N/A
Helmet +10 % Physical Defense N/A
Knife +20 % Critical Chance N/A
Shield +5 shields for units with Shield N/A
Staff +1 damage for Magic N/A
Sword +1 damage for Melee N/A
Glasses +10 % Range N/A

Always choose and use relics based on the units you have active, as that's going to improve their in-game effects and make it easier for your kingdom to survive the challenges.



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The post All relics and how they work in Super Fantasy Kingdom appeared first on Destructoid.

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