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Destructoid
Hadley Vincent

All Escape the Backrooms endings and how to get them

We can now safely say that Level The End is far from it in Escape the Backrooms. If you want to get all endings in this co-op adventure, then stock up on Almond Water and get ready for a ton of running. There are endings to achieve, and most don't have a happy conclusion.

Rather surprisingly, the 1.0 update (on Oct. 23, 2025) for Escape the Backrooms full release added a few new monsters, but repeats a fair bit of content we've seen before. 1.0 has new endings and lore that nicely tie into what we've spent hours playing through for every big update.

Escape the Backrooms: Endings guide

There are five endings in Escape the Backrooms. Four of these are brand new, either hidden inside levels you've previously played through in early access or added into content beyond Level 3999.

WRONG DOOR ending

Falling from the sky into the middle of a town
Screenshot by Destructoid

This is the default ending and one we should have all seen before, as it was the only ending available in early access. This is the ending you will get by playing all Backrooms levels available in Story Mode order, and appears in Level 55.1.

There isn't a particular order to get these alternate endings in, as the game kindly brings you to the Bunker that's seemingly out of bounds from any level we've previously visited. It offers direct access to the Hub within the Story Mode via the Bunker elevator, allowing you to jump to any level and hunt for the alternate endings.

Wrong Door sees all our hard work gone as we plummet to the ground. Yes, we've escaped, but the cost is far too dear. The last thing we see is the town below growing nearer and nearer as we fall back down to reality.

EMPTY CITY ending

Looking at the empty city in Level 11
Screenshot by Destructoid

This ending is found in one of the new levels titled Grassrooms. You can enter this secret level by unlocking the M.E.G. door in the Bunker after beating the game at least once. Complete Overgrowth to enter the Grassrooms. All you have to do is finish this level and reach the elevator, taking it down to the 11th floor, where you'll walk out into an empty city, implying you're still in the Backrooms. Liminal space just got a hell of a lot bigger in Level 11.

THE SUBURBS ending

Looking out the window onto Level 94
Screenshot by Destructoid

Return to the Hub and go into Level 1 (Habitable Zone). Head upstairs and find the M.E.G. door, using your ID card to access it. This will take you straight to Level 92233, where you want to climb to floor 94 and jump off, falling to the very bottom to activate The Suburbs ending.

You awake from a hospital bed, peering outside the window in the hopes that you've returned to reality. But the world outside is that of the Level 94. Endless hills, each with a singular yellow house atop, waves of green greet you, and you know that once the sun sets, you'll have to spend every waking minute hiding in terror from the monsters that come out at night.

THE PINK HOUSE ending

Stuck in bed, looking out the bedroom door at an entity slowly approaching
Screenshot by Destructoid

Go to the Hub and back into Level 6 (Lights Out). Use the Lidar machine to beat this level, but don't press onto the next. Instead, use your ID on the M.E.G. door to unlock another pitch black maze. Navigate with the Lidar machine once more, finding the Pink House on the other side. Complete this section by finding 12 teddy bear toys scattered around the map (randomly generated every time).

You're not the first person to end up here. The ending concludes with you as the new resident of the Pink House, where the level's entity watches over you, ensuring you can never leave this place.

FINAL ESCAPE ending

Level 3999 arcade game
Screenshot by Destructoid

The only way to get this ending is to get all four other endings. Then, after waking up for the fourth and final time near the Bucker elevator, press the Level 3999 button inside. This will take you to a secret area of the arcade, where you can approach the mysterious game titled after this level and start playing. Doing so activates this final ending, where Fancy (dev) speaks to us.

This is the best ending in the game as we've actually escaped the Backrooms, getting back to reality unscathed, implying we spent the entire time gaming inside an arcade.


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The post All Escape the Backrooms endings and how to get them appeared first on Destructoid.

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