
Call of Duty: Black Ops 7 Endgame is a new replayable mode that supports up to 32 players divided into squads of four and takes you to an intense PvE experience.
After completing the first 11 missions of Black Ops 7 Co-Op Campaign, you’ll unlock Endgame in Avalon, where you’ll face increasingly challenging exposure zones. As you advance through these zones, your Combat Rating increases, reflecting your growing power. To overcome the escalating challenges and efficiently complete various objectives, you can customize your playstyle with unique Abilities and Skill Tracks giving you a higher chance to exfil successfully, keep your progress, and claim rewards.
Here’s a complete breakdown of all the Abilities and Skill Tracks, including individual Skills, available in BO7 Endgame.
Table of contents
All Abilities in Black Ops 7 Endgame
Before diving into an Endgame match, you can fully customize your loadout with weapons and field equipment, and take up two Abilities: one Minor and one Major. These abilities are crucial for survival on Avalon, enabling you to enhance your playstyle, whether you prefer aggressive combat, supporting teammates, or exploring the map’s dangerous terrain.

Below are the Major and Minor Abilities you can equip to your loadout:
Major Abilities
- Ballistic Shell: Deploy an energy shield that blocks incoming enemy fire.
- Active Camo: Become nearly invisible for a short duration. Gunfire temporarily reveals your position.
- Hand Cannon: Powerful high-damage handgun. Accurate at range.
- Crash Cart: Instantly revive downed squadmates within range and provide temporary invulnerability. Can be used to self-revive when downed.
- Vision Pulse: Send out a pulse which visually tags enemies through walls for your squad. Tagged enemies take increased damage.
- War Machine: Powerful single shot grenade launcher. Large explosion radius.
- Shadow Break: Create an energy warping field that teleports and damages enemies.
- Drone Pod: Deployable device that launches aerial drones. Drones seek out enemies and explode.
Minor Abilities
- Grappling Hook: Grapple to surfaces to escape danger and reach new heights.
- Portal Grenade: A grenade that spawns hallucinations to target your enemies. They last a short duration.
- Kinetic Jump: Jump to extreme heights. Hold the button to jump higher. Landing stuns nearby enemies.
- Flicker: Tap to quickly teleport a short distance in your facing direction. Press and hold to pre-aim. Goes through enemies.
- Supply Link: Instantly supplies you and your squad with ammo, armor, equipment, and a portion of the Major Ability charge.
- Black Hat: Hack enemies, equipment, and vehicles. Hacked targets are disabled, destroyed, or converted to fight for you.
All Skill Tracks and Skills in BO7 Endgame
As you boost your Combat Rating by completing objectives, gathering intel, and taking down enemies, you unlock powerful skills that enhance your effectiveness in battle. Each time your Combat Rating increases, you can choose between two Skill Tracks or individual Skills. These continue to evolve as your Combat Rating rises, all the way up to the maximum level of 60.

Below is a list of the Skill Tracks and their accompanying Skills that you can unlock during matches:
Skill Track: Gunner
- Reload Speed: Improved reload speed.
- Fast Replate: Faster armor re-plating.
- Fast Weapon Swap: Reduced time needed to swap between weapons.
- Ammo Auto-Refill: Weapon magazines are slowly filled over time, for both held and stowed weapons.
- Aiming Expert: Improved weapon accuracy while aiming and speed to fire when jumping, sliding and diving.
- Shocking Reload: Reloading creates an electric damage discharge that damages and stuns nearby base enemies. The emptier the magazine, the stronger the effect. There is a cooldown for the discharge.
Skill Track: Surgeon
- Healthy Recovery: While not taking damage, health recovery starts sooner.
- Last Stand Fighter: Longer duration for last stand including improved movement and weapon ammo in your pistol.
- Agile Handling: Fire a weapon while sprinting and walk faster while aiming.
- Heal Faster: Heal faster after getting out of combat.
- Fast Revive: Revive self or squad member faster. Revive boosts movement speeds for a short time and gives full health.
- Off the Floor: Eliminating an enemy while in last stand will revive you. There is a cooldown.
Skill Track: Daredevil
- Dive Bomber: Diving aggressively with your wingsuit releases a concussive blast on the ground.
- Wingsuit Glider: Improved handling and airtime for the wingsuit.
- Thick Skin: Receive less damage from melee attacks.
- Super Slider: Sliding distance and speed are increased.
- Reload and Run: Get a brief movement speed boost after reloading a weapon.
- Slide Explosions: Sliding and diving triggers an explosion in a radius.

Skill Track: Tactician
- Equipment Hound: Improves equipment ammo.
- Quick Deploy: Faster equipment deployment and increased distance. Improved sprint and tactical speed while reloading.
- Hit and Run: Temporary speed boost after equipment kills an enemy.
- Recharger: Faster recharging of Equipment and Abilities.
- Quick Rounds Back: Eliminating two enemies in quick succession has a chance of returning two rounds to your magazine.
- Piñata: Eliminating an enemy has a chance to spawn a live piece of Equipment.
Skill Track: Berserker
- Fast Weapon Fire: Increased rate of fire for weapons.
- Kills Regen Armor: Eliminating enemies regenerates a portion of your Armor. At highest upgrade, eliminating an Elite enemy regenerates more.
- Crit Chain Speed Boost: Temporarily increase your speed after getting several consecutive critical kills.
- Endurance Sprinter: Reload while tac sprinting. Tac duration and sprint to fire time improved.
- Fall Damage Reduction: Reduced fall damage. At the highest upgrade, become immune to fall damage.
- Fall Explosions: Falling from heights creates explosions.
Skill Track: Bulldozer
- Armor Regen: Regenerate one armor plate if damaged or if all armor slots are empty.
- Point Blank: Damage bonus for shooting an enemy at point blank range.
- Adrenaline Rush: Deal bonus damage while health is low.
- Revival Protection: Self-revived or revived players will take reduced damage for a short time.
- Explosive Resistance: Reduced damage from explosives. Immune to own explosives at the highest upgrade.
- Tackle: Fears and Soldiers are knocked down when sliding, diving, or tac sprinting.
Check out our explainer on Black Ops 7 Worlds Collide (Co-Op Campaign) and Endgame to learn more.