Get all your news in one place.
100’s of premium titles.
One app.
Start reading
Axios
Axios
Business
Michael Sykes

NCAA decides not to delve into college esports

Members of an esports team play a PC match in the League Championship Series for League of Legends. Photo: Mel Melcon/Los Angeles Times via Getty Images

After months of internal discussion, the NCAA has opted not to govern and hold championships for collegiate esports, Sports Business Journal reports.

The backdrop: The NCAA hired a consulting firm to research what esports would look like under their umbrella. Long story short, they don't really know.


  • It was unclear how an esports championship would work and whether winnings would affect college scholarship opportunities. The board also wasn't sure if esports would be considered a fall, winter or spring sport.

Why it matters: Had the NCAA decided to get into esports, it would have instantly provided much-needed infrastructure for an industry that lacks a true talent pipeline. So this stings a little bit.

  • The other side: The NCAA may have blocked players from earning prize money, which is a huge aspect of professional gaming. Plus, the industry is already attempting to create professional pathways on its own, so it might not need the NCAA.

The bottom line: The NCAA is done with esports for now, leaving third-party organizations to continue growing the industry and establishing leagues and competitions.

Sign up to read this article
Read news from 100’s of titles, curated specifically for you.
Already a member? Sign in here
Related Stories
Top stories on inkl right now
One subscription that gives you access to news from hundreds of sites
Already a member? Sign in here
Our Picks
Fourteen days free
Download the app
One app. One membership.
100+ trusted global sources.